paya.runtime.parts.Transform#
- class Transform(groupNode)#
 Inheritance
PartPartBaseTrunkSimple single-transform rig part with a joint and control(s).
- classmethod create(worldMatrix=None, keyable=None, channelBox=None, rotateOrder='xyz', numControls=2, createJoint=True)#
 - Parameters
 worldMatrix/wm (
Matrix,list,tuple) – the initial world matrix; defaults to the identity matrixkeyable/k (
list[str]) – list of keyable attributes for the control; defaults toNonechannelBox/cb (
list[str]) – list of settable attributes for the control; defaults toNonerotateOrder/ro (
int,str) – the control’s rotate order on creation; defaults to'xyz'numControls/nc (int) – the number of (stacked, including insets) controls to generate; defaults to 2
createJoint/cj (bool) – create and drive a joint; defaults to
True